C# IStructuralEquatable nerelerde kullanılıyor Için Adım Haritaya göre Yeni Adım

The individual calls to IEqualityComparer.Equals end and the IStructuralEquatable.Equals method returns a value either when a method call returns false or after all array elements or tuple components have been compared.

In this case you don't want to change your class implementation so you don't wantoverride the Equals method. this will define a general way to compare objects in your application.

Will feeblemind affect the original creature's body when it was cast on it while it was polymorphed and reverted to its original form afterwards?

Does anyone know what happens if you do hamiş implement iequtalable when using generic collections? 2

Kakım an example, it might make sense for two different instances of an Employee class to be considered equal if they both represent the same entity in your system.

Structural equality means that two objects are equal because they have equal values. It differs from reference equality, which indicates that two object references are equal because they reference the same physical object. The IStructuralEquatable interface enables you to implement customized comparisons to check for the structural equality of collection objects.

IStructuralEquatable is quite new and unknown, but I read somewhere that it sevimli be used to compare the contents of collections and arrays. Am I wrong, or is my .Kupkuru wrong?

I've noticed these two interfaces, and several associated classes, have been added in .Kupkuru 4. They seem a bit superfluous to me; I've read several blogs C# IStructuralEquatable Temel Özellikleri about them, but I still can't figure out what problem they solve that was tricky before .Kupkuru 4.

Reading through the excellent blog post by Sergey on struct equality performance he mentions that the default implementations are pretty slow and using boxing for each member. Additionally, he mentions that a memory comparison may derece give you the correct results in this super simple example:

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C# IStructuralComparable Determines whether the current collection object precedes, occurs in the same position birli, or follows another object in the sort order.

Bu gestaltya derece oluşturduğumuz tüm nesnelerin Heap kısmında bulunduğunu söylemiştik. Halbuki Stack kısmında struct kuruluşsında nesneleri tutabilmekteyiz.

Just look at the default ValueType.Equals(object) code that gets called otherwise. It's an absolute performance killer that introduces boxing, type evaluation and finally falls back on reflection if any of the fields are reference types.

The Equals method supports custom structural comparison of array and tuple objects. This method in turn calls the comparer object's IEqualityComparer.Equals method to compare individual array elements or tuple components, starting with the first element or component.

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